This zip file contains .PDF files with pictures of the CnC: Generals Technology Trees, Shortcut Keys in the game, and Map Strategy pics and info. These are the same as what you receive in the
This is a tool for importing elevation data from 8bit greyscale raw bitmaps to an uncompressed C&C Generals .map file. It was written because C&C Generals is capable of very detailed terrains but
This map has one player situated on the top of a mountain with the other two players at the base, hence the name "King Of The Hill". It contains several small groups of civillian buildings, none
[quote]Its been a few weeks since the last release. Ive been busy with work-related stuff, so I didn have time to address the problems with BigPOP. To rectify this, Ive made a pre-release of version
This is the official map / mod editor tutorials from EA Pacific for the World Builder editor that comes with Command and Conquer: Generals. You'll need Adobe Acrobat Reader to view these .PDF
This is a good 4 player map. The AI is enabled but as your can see in a screanshot they dont know where to attack, Still good for blowing them up :D. Lots of tech and empty vehicles around the map.
A large desert based map which features a plethora of high points which gives the gameplay a more defencive feel, although with various large routes, it can be hard to set up a succesful defence
[b]All About Oil[/b] Very nicely done map. As you can see on the first picture below it's all about a central village / oil field. A whopping 16 oil derricks are to be claimed, might it be obvious
"This is an ideal 4 on 4 map. There's plenty of supplies for each team, and 12 oil derricks around the map. Two extra supply warehouses are on the middle islands to be faught over. A bunker guards