A solo mission for zero hour, you are tasked with several objectives all explained in the briefing. The Americans have invaded Iran and have captured the coastal city of Bushehr. The GLA only have a few buildings left in a small base and no room to b
A 2-Player Temperate/Mountainous featured skirmish map for zero hour. Tech on the field to capture 7 Tech Oil-Derricks, 1 Hospital, 1 Refinery,and 1 Repair Pad. Beside the two players there is a third party which is rather inactive until you enter th
A 8-Player Desert Arabic/GLA themed skirmish map with 4 huge Arabic Cities to occupy. Resouces available near center of the cities besides what is near your base area. Lots of civilians to run over. Some scripting has been added makeing your troops s
A 2 Player temperate map with a extra team on the map that attacks you when you go near it. Map has 2 large platues with ramp acess, and some Beat up command centers on each of them to capture. But the platues are guarded by the extra team on the map
A large 6-Player skirmish map for zero hour, 2 of the players start positions are on large platues near the center of the map, 6 capturable aircraft carriors on the north and southern ocean shorelines. From Hazard117.
A 6 Player skirmish map for zero hour, 3 start positions in the north and 3 in the south. Map is divided north and south by a large body of water with 5 acess paths through the body of water. From Hazard117
A 4-Player temperate skirmish map for the zero hour expansion of generals. Center of map is a elongated elevated area with ramped acess and a industrial/urban areas through it and abundent tech and unmanned toxin tractors are available near a chemica
A 4-Player skirmish map for the zero hour expansion of generals. Center area of the map has 4 mountains, some use of ramps, tech spread through out the map but not too much. Mostly symetrical map. From Frantic.
A solo mission for the Zero Hour expansion of generals. It starts off with a nice movie intro briefing, and you are tasked with taking over a USA base and must defeat/capture 2 control stations in the china base areas. But you must contend with GLA a
A 4-Player skirmish map for Zero Hour in a temperate environment. Players have 3 oil dericks and 3 supply docks in their base area, also in the middle there is some capturable units and tech building. Lots of trees, rolling hills, fenced in urban are