To begin with, this is my first map for Dow. I hope you like it. This map is a city battle at night for 3 vs. 3 teams. Though it can also be played 1 vs. 1 and 2 vs. 2. I have not tried it as a
A mod to distill the fast action aspects of DoW down to their bare essentials. Each of the standard races (Space Marine, Chaos, Eldar and Ork) will be modified to allow building only of \'assault\'
This file will change all dreadnoughts to look like the ones in the screenshot enclosed. This texture will accept teamcolors and badges, but differently than the original
Losely based upon the old Total Annihilation map, Evad River Confluence. If played with the critical location objective on, the only way to win is with jumping / teleporting infantry, so taking and
This is a small 1v1 map for WH40KDOW (Dawn of War), it is designed to (hopefully) give lots of tactical options to both players and force real thought about distribution of forces. The central
This file makes some minor changes to the appearance of the Chaos Lord. *shoulder fur replaced with bloodied baby seal pelts...to show that this guy is really, really mean *mark of chaos on CL
I fixed the art on the raptort so the faces/weapons dont show up black anymore. *corrected chaos_raptor_and_asp_champ_raptor_default_dirt.tga layer to show aspiring chapion head, helmet face and