This is my first/only/and most likely last map.Its a very strait forward (VoK style) 2 player map. Has SP\'s,Relics,CP\'s and a couple SD\'s.And should support all types of gameplay . . . even
Look for all kind of new stuff like the marine drop ship, chaos has terminators and raders guard got ogryns and sentnals. Eldar waveserpent seperation from falcon guardin heavy weapon squad orks i
Temple of Gorm is a 4 player map set in an urban enviroment with a \"King of the Hill\" setting. This is also my first map for DoW, and was actually done in an effort to learn the editor. I had alot
Welcome to Jungle War, an 8 player map designed just to have a good time. The map is pied out by shallow river beds and is covered with a moderate ammount of trees and debries. In the middle is the
This map was created by a THQ employee who grew tired of straight annihlation all the time. This map works terrific for annihlate, but is designed for Take & Hold. Keys to the map include: *
* AI tweaked to take better advantage of larger unit caps * weapon hardpoints rescaled * unit melee_sizes rescaled * building explosion damage ranges rescaled
A small 2 player map that has so much debris clogging the streets it will make vehicles obsolete. House to house fighting will definatly be you biggest concern.
Hopefully fixed locale problems with atleast german version. Might have typos on locale folder names so if you get no range errors with localised versions, message me and tell me how your language