Little remains of this economic center but battle-scarred trenches and the ash of a thousand wars. The center\'s former lanes now serve as trenches for soldiers fighting their way across the
Changes from previous version: - added cover & terrain - changed terrain so player 2 has same access to strategic point how player 4 on other side - textured ALL visible terrain - got this
It is designed for fixed position teamplay (3v3) with each player gaining the ability to defend the entrance to their base with a huge number of turrets, making the orbital strike far less
This is my second map. Designed for take and hold style of play.Large (512x512) heavily wooded and mountainous map. Some things I did to be a little different.And some areas may be difficult to
You may or may not know that this map is inspired by Dune, a unique and original science fiction universe. Arrakis is a dry, desolate world and is extremely important to the Empire of Man. Here, the
This is my second map. Designed for take and hold style of play.Large (512x512) heavily wooded and mountainous map. Some things I did to be a little different.And some areas may be difficult to work
A map for two teams, preferably 3v3. Every team has one base, only the player in the corner has direct relic access and a slag depot. The path in the middle of the map is of great tactical value.
To begin with, this is my first map for Dow. I hope you like it. This map is a city battle at night for 3 vs. 3 teams. Though it can also be played 1 vs. 1 and 2 vs. 2. I have not tried it as a