Every monster you know from Doom II has undergone some fantastic work to fit them into a Pirate pantheon, from the lowly zombieman to the strapping Cyberdemon, and all the action plays across a wonderfully varied 18 or so levels.
This game, based on the graphic engine of arch-known DOOM, gives us an opportunity to experience in first-person the mission of Dwayne Hicks from the film by James Cameron: Aliens.
This is a multiplayer project inspired by crossover fighting games such as Super Smash Bros. or Marvel VS Capcom, designed to bring these games that people love so much and give them a second life on the multiplayer front.
A five map hub wad for Doom II. Uses the GZDoom source port (1.5.3) for advanced graphics effects such as reflective floors, dynamic lighting, 3d floors and advanced scripted events.