Every monster you know from Doom II has undergone some fantastic work to fit them into a Pirate pantheon, from the lowly zombieman to the strapping Cyberdemon, and all the action plays across a wonderfully varied 18 or so levels.
This game, based on the graphic engine of arch-known DOOM, gives us an opportunity to experience in first-person the mission of Dwayne Hicks from the film by James Cameron: Aliens.
This is a multiplayer project inspired by crossover fighting games such as Super Smash Bros. or Marvel VS Capcom, designed to bring these games that people love so much and give them a second life on the multiplayer front.
A five map hub wad for Doom II. Uses the GZDoom source port (1.5.3) for advanced graphics effects such as reflective floors, dynamic lighting, 3d floors and advanced scripted events.
Psychophobia is a Doom II mod which can be played with gzdoom and skulltag. Features: new weapons, new monsters, new textures, new music, new sounds, new decorates, new Hud, new maps, and many other different things.
Psychophobia is a Doom II mod which can be played with gzdoom and skulltag. Features: new weapons, new monsters, new textures, new music, new sounds, new decorates, new Hud, new maps, and many other different things.