------------- Features: ------------- - 20-100 randomly generated maze levels with randomly placed monsters. The strength of enemies increases the deeper you descend. Exits are blocked by pentagrams until all enemies have been spawned - Three p
No gib, no burn mod for RoE ------------- Features: ------------- - Monsters no longer gib. - Monsters bodies stay indefinately (until level exit). Flying head type monsters excluded, they disappear normally. Looked pritty lame... - Didn't to
------------------------- Notable Features: ------------------------- - Big Light On All Weapons => Falken/Faiakes Mod - Extended PDA => Faiakes Mod - Personalised Weapon Names & Hud => Faiakes Mod - New Weapon Skins => various mods - New Mo
- The monsters are not bots. They do not pick up items or respawn when they are killed. They have the same AI from the single player game. - Items picked up by you are not respawned. - Models sometimes do not load. In that case, reload the map. -
Notable Features: - Big Light On All Weapons=> Falken/Faiakes Mod - Extended PDA=> Faiakes Mod - Personalised Weapon Names & Hud=> Faiakes Mod - New Weapon Skins=> various mods - New Monster Skins=> various mods - Semi-Auto Pistol=> JAPM Mod
Demons will be able to choose from various forms (Imp, Shade, Revenant, Archvile etc...). Marines get to buy guns and equipment. The objective of the game is to complete your team's objective, which is map based. There are four main game scenarios
To pick up an item press the ATTACK button. For most items you can release the ATTACK button as soon as the object is targeted. For some items such as zombie corpses you must hold the ATTACK button until the gun overheats. Try to keep the crosshair c
Notable Features: - Big Light On All Weapons => Falken/Faiakes Mod - Extended PDA => Faiakes Mod - Personalised Weapon Names & Hud => Faiakes Mod - New Weapon Skins => various mods - New Monster Skins => various mods - Semi-Auto Pistol => JAP