Terminal DOOM - Release1-20050523 ================================= Build against DOOM3 SDK version 1299, tested against 1302. This is a Doom3 port - of sorts - of the original linuxdoom-1.10 source as released in 1997. There are only minor ch
The 1.3 patch for DOOM 3 and updated SDK are now available on the id FTP server [1], on http://www.doom3.com [2] and on the torrent tracker [3]. Please refer to the documentation after installation for a complete list of changes since version 1.0.
The 1.3 patch for DOOM 3 and updated SDK are now available on the id FTP server [1], on http://www.doom3.com [2] and on the torrent tracker [3]. Please refer to the documentation after installation for a complete list of changes since version 1.0.
Just spawn a monster and fire off a round of super plasma (I like using fatty zombies because it's hilarious watching their limp bodies fly around the damn place). And better yet, IT DOESN'T GIB!!! As I said before, don't stand close to any monste
While I (like many others) enjoyed Doom3 immensely, I felt that something wasn't quite "right" in the gameplay experience. Too often I was passing up armor and ammunition because I was already loaded down with enough ordinance to give Satan himself a
Here's the second speedrun of the 5th level of Doom³. This time I managed to trim off 12 seconds, thanks to Touchdown for telling me about the grenade jump. :) Enjoy.
This is a mod for the Doom 3 Single Player only. It doesn't invent the wheel again, it just makes it little better and 'realistic' as possible, but also keeps the game in a playable condition. In other words the game is fun to play and it will give y
Makes the pasty-white, smooth skinned Archvile of Doom³ look slighter darker and more charred. The skin is rough, as if it were old and rugged. The skin puts some ridges on his forehead and makes his hands seemed burnt and crispy, the areas between t