Mod Features (continued): - provided there is enough room, pet imp leap around as well as walk pet imp Commands: - press 'n' to toggle spawner grenade - toss spawner grenade and pet imp will teleport at that spot - aim straight down and press
For singlePlayer campaign Features: High Detail skins - most WEAPONS skins looks more bumped, some don't so I just removed some which looked so ugly... Zombies will not be blown to pieces by bullet projectiles only energy or explosives will do g
Mod Info v1.4: .) Zombies will not gib (except when killed by soulcube or crushed by doors) .) single bullet reloading and less spread factor for shotgun .) slightly increased damage for Pistol and Sub Machine Gun .) forced singlefire (semi-aut
Features: -All the weapons, without the chainsaw and the soul cube, have an integrated green light; -the flame, when you shot is green: -many skins of guns are green; -more clip for all the weapons; -the pistol and the plasma gun, are more qui
Bogz Dollox Doom Mod for Doom 3 INTRODUCTION ============ This "mod" is intended to make Doom 3 more immersive and enjoyable by heightening the realism and by making monsters smarter. The game is more difficult as a result, but not stupidly
HeresJohnny's MOD v2 Install: extract folder to C:Program FilesDoom 3, then load it up on the mod menu. Features: Gee where to start...., Lez begin with Weapons All bullet projectile weapons cannot gip bodies. ----Pistol, Increased dama
The readme file contains a list of everything to date in this build. But now basiaclly, your pistol is, yet again, equipped with a flashlight, but its useful. Its also now the equivilentin sound and power of a desert eagle. Enemies will be knocked ba