This is a training map designed to test out your basic and advanced jumping abilities (strafe jumps, spinning jumps etc). Not so easy unless you have played similar maps on Quake 3. A demo video
Well, I've finally gotten the final version of my first 4-map episode for [file="47118"]DOOM 3 OpenCoop[/file] released. I hope you'll like it and I'd like you tell me what to do better and if you
Being fed up with all these punks trying to recreate what I think is the most enjoyable MP map of alltime, I decided one day to do the same. But I think my version goes a little farther than all the
This is remake of an older Quake 1 level called "Aerowalk". -------------- Level Info: -------------- - Game type: 1v1, ffa - Single Player: N/A - Player load: 1v1, 2 - 4 - Weapons: CS,
After the War is a map/mod set in near-future Earth. It\'s a MP map and a techdemo showcasing outdoor areas with water. Windows and Linux binaries are included. 4 players or more recommended; good
This version has been optimized, in size at least (cut down by 4MB); besides, most of the environments are now immersed in a mild haze of smoke but it doesn't seem to impact the FPS count a tiny;
Eye-dropping graphics, great flow, this map is undoubtedly one of the best level ever made for DOOM 3. Supported game modes: Deathmatch, Team DM, Tourney and Last Man Standing.
An other architecturally rich level designed by GW. Pretty small but visually pleasing; it features Quake 3-like jump pads and a very cool teleporting effect. Supported Game Modes: Deathmatch,
Multiplayer deathmatch map of medium size with a castle-like architecture. Offers a variety of tight spaces, large open rooms, places to hide, and grenade drops to lower levels. Limited powerups and