This map takes you in a sort of "floating city". You will be fighting people for the most part in open area. Yet, there are a couple of warehouses where you will be able to get in and access the roof
Come on down to Sunnyville and have yourself some fun. Come on down to Sunnyville \'cause we\'ve got lots of guns. You can shoot yourself or you can shoot everybody else. One way or another you\'re
Discombobulated - adj. - A word meaning scattered out and about. Just like your insides will be when you set foot into this death trap. You must stick it out against up to 3 others in this one square
This Aztec temple was not only the place for religious rituals, but it also hld the key to a highly advanced civilization. This 15,000 year old temple houses technology that can compare to that of
The map has been optimized for framerates. Some areas, however,could not be properly Vis'd. Sixteen spawn-points have been added to allow for the mp 32 person mod but this level has not been tested
This is just a test map to see if the concept is good for multiplayer. Almost no area is dark, so there is no place to hide. I will probably make a dark version of this map.
This is small map whose settings is probably a space station; it features a fairly large hallway connected to a few rooms. For a first attempt, this is indeed a pretty good map: its geometry is
This map takes places in a small and multicolored warehouse. From it, you can access an underground conduit that leads to various items and it is connected to portions of corridors where you can hide
This is a great mutliplayer map based off of the \"Facility\" map in Goldeneye. The lighting selection was good, and weapons were plenitful. Also, the map was asthetically pleasing. Of the few