This mod modifies the double shell reloading on the shotgun to make it seem a little more like a gun with an actual barrel and the guns are a little better to use in a firefight. The speed on the
This is a small mod that changes the pistol attack to a three shot burst. The delay between attacks was lengthened a little to help balance it out. Changes to the script are all marked so feel free
This Mod is based on Brian Phillips' "Doom 3 - Project Brian Mod v0.14". Modifications : - The BFG-Explosion is a lot lighter, like it should be! - The Chaingun can now save up to 200
This is a weapons mod that tweakes the firing rate, damage, clipsize, etc. of most of the weapons. See the readme for more details. It also removes fist and flashlight gibbing, and is merged with the
This is a great weapons mod that basically combines most of what the other ones do. It adds tracer lights to bullet projectiles, adds variable size flashlights to the guns, reworks the speed and
This is a weapon mod that will greatly increase the damage from the pistol, making it the BFG\'s little brother. THis mod is well balanced because you can only hold 2 shots per clip, and the time it
Weapons enhancement mod for Doom 3 ... features include: - Pistol fires shotgun slugs - Shotgun has a tighter pattern and improved clip size and damage - Chaingun fires plasma -
This mod replaces the grenades with a flare that lightens up the level. The idea is based by the community's ideas from forum threads where it was suggested to have an avp2 flare effect in doom3.
This is a fix for the previously posted [url="http://doom3.filefront.com/file/;29300"]Battle Ready Mod 1.0[/url] . It now shows up in the "mods" section of the menu, instead of automatically running.
This is another weapon mod that re-balances the weapon usage in the game. For the most part, It increases or decreases the potenency, firerate, and muzzleflashes of the weapons, and includes a