The Shotgun. One of your most used weapons in Doom 3 (well for me anyway) but I always noticed how the marine magically loaded 2 shells into the gun when he only put one in. This mod fixes that and
Robob\'s readme of his \"Pistol Speed\" mod says it all, I\'ve just taken his critique a step further and modified the pistol to act like a semi-automatic pistol should do: one shot per click.
This is a modification to the UAC prototype Plasma Rifle to make it a fearsome weapon, more in line with what a plasma weapon should be. This is not a mod just to make the Plasma Rifle the ultimate
This converts the grenade to a flare so you dont have to use the flashlight anymore. The flare has a ten second fuse on it and lights the room up red. Future version will make the flare like the soul
The plasma shotgun, pretty self explanitory. Lots of fun, deadly up close and can do alright in a ranged environment. The plasma gun emits a slight glow to light you up a little bit, and the plasma
The Doom 3 chaingun. 60 shots, very accurate, and 20 damage per shot. Exactly the way any real-life chaingun should act, right? No. This simple little .pk4 file fixes all that. The clip size has been
This started as a personal mod when i saw the pistol flashlight mod but i wanted the rifle and shotgun to have one too like some real life weapons. and it went from there the guys in my clan
Adds flashlight and more firepower, ROF and other weapon tweaks to the 6 main weapons (BFG, Chaingun, Machinegun, Pistol, Plasma gun, and Shotgun) in Doom 3 Muzzle flashes are altered, but you won't
This is a mod that I made for my own personal use that just kinda go out of hand. It started out as a fix for the "every weapon gibs" problem and it branched out from there. It is provided "as is"
GToggle is a small mod for Doom 3, which allows grenades to be toggled on and off like the flashlight. Basically, I tend to use grenades very sparingly, and I didn't like having to hunt for a