In this doom3 mod, hellknights can grab imps or zombies and then toss them at you. Mod Features: - hk \"knows\" every imp & zombie location in a given map. - hk can pick up any imp or zombie and
This little mod gives your player flying abilities! But unfortunately, you cannot use any weapons meanwhile. Instructions: - Select fist weapon - Press reload to active jet pack - Press fire
Completed Doom 3? Want do go again, maybe on a harder setting, perhaps nightmare :o, or even if you havent completed it yet, or even started it! Anyone and Everyone will enjoy this Mod. I have added
[quote]Essentially, maze maker is a simple proof-of-concept for recursive scripting in Doom 3. I wanted to know if it was possible to program things like mazes and tree-based pathing with recursion,
[quote]This mod was made as an experience, in order to try and put in practice a concept I came up with. What this initial version does, is to enable crosshairs while in third-person mode, by having
[quote]The wraith did not live up to it\'s full potential, so it has been changed. In this mod you will see the wraith teleport in with it\'s normal effects, then shift in between dimensions to avoid
[quote]This pak file addresses a number of problems (at least I think so) in DOOM 3, most notably the sound effects for monsters and weapons. To install this pak file, simply extract the contents of
What is this Mod: This mod changes the skin for the Hellknight to look more like the original Baron of Hell. Mod qualitiy: The skin looks prety good. But seems a bit plain. Summary: Another
[quote]Hi all! I\'m going to make this quick so that I can get back to mapping (no shit). This is a prefab of a Dr. Pepper machine for anyone to use in there map, it\'s a port of a Quake 2 prefab of