This is just a simple esp. It slightly rearranges the city of Balmora to give it a more dense feel to it. There are a few new buildings, though as of yet, they have no interior. This is my first mod and if liked, I will probably improve it more.
This mod adds a library building just north of Pelagiad, on the south shore of Lake Amaya. It contains pretty much every non-unique book in Morrowind, as well as a few new books specially aimed at the newcomer explaining the basic workings of the
This mod from korean77777 adds a knife, helmet, bracers, and cuirass to the game and can be found in seyda neen in a barrel. This is my 2nd modeling attempt ever, so don't expect much.
In my opinion, this mod makes the Balmora river much nicer looking. It adds: -three more npcs on the Balmora river -a shipmaster to the river (gancol) who can take you in his rowboat to: Ebonheart - Seyda Neen - Suran -adds stairs so you can ge
This file from Tshultze is a fix for the New Beginnings Mod which adds a few items to help any new players inside the census courtyard, a new birthsign, and some other things (possibly).
Adds a mysterious building in the fields of kummu, and a door in a hill next to it. Should use a new save. Not cleaned yet, version 1.1 will be cleaned. Conflicts with any mod that changes fields of kummu. If this is still down when you attem
I have placed a big tree with a Telvanni-style door and interior in Balmora. It also includes a pet guard and a small garden in the front yard. I didn't add any quests for it; just a house and a talking guard. The house itself is fairly small, but it