This mod from Midgetalien is a compliation of my pelt trader, pelt prices and pelt prices addon. It adds traders around solsthiem and ups the price of pelts and meat from animals to make hunting them more worth while and rewarding. Below is a list of
This mod is hopefully another nice and simple one. It adds several "Thieves' Guild Stash" chests, similar to the Fighters' Guild Equipment Chests and Mages' Guild Supply Chests, next to some of the higher-ranking thieves. They will restock ev
This is a simple resource mod from shannon that includes body part meshes for a skeleton race. It was designed as a replacement for the old playable skeleton mod by "The Cheezed One" because it consists of much less polys. So it should be safer t
This mod makes all the moss and vines in original Morrowind into harvestable alchemy ingredients. Scripted and unscripted versions are both available in the 7z file. The scripted version allows you the choice of taking some of the plants and leaving
This mod makes all the ferns in original Morrowind into usable alchemy ingredients. This mod, like my others, has both scripted and unscripted versions. The unscripted version works like any other harvestable plant in Morrowind, while the scripted ve
This mod from James Fraser uses scripted harvesting, allowing you to collect either some or all of the swamp scum from a pond. Harvesting it all will permanently clean that pond! Does NOT conflict with Swampy Swamps! Change log: Version 2.0
This mod from James Fraser changes all the loose bones in Morrowind into usable alchemy ingredients. It also makes it possible to pluck some unbroken bones from skeletal foes once you've slain them (they are in the foe's inventory). Change Log:
This mod adds bottles of water for sale. Bottles of water obtainable from kegs. And water that can be "drunk" from barrels and urns. I tried to add it pretty much everywhere, except in NPC's homes. It was added to most guild halls, manors, temple