Shortly: The point of this mod is, firstly, to make IC more alive, full of people. The vanilla IC is empty. And secondly, to make IC full of things to do. There are little things to see or do in vanilla IC, and i'm going to change that (without new
Description ------------ Adds NPC's to Tamriel and a few cities. Now adds on to Cursed Mine And 3 new evil factions, everything is static no leveled lists changed. Though they do level with you. Adds Militia, Vampire Hunters, Mercenaries, Fighters
This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will n
This mod lets corpses decay - from 'normal' to 'zombie' to 'skeleton' to 'ash' then they disappear. This process will usually take two days for each decomposition stage. The time for each decomposition stage can be changed. Zombies and Skeletons (
Diverse Guards By Mage of Set and Fire91320 1.Intsall Place the Racial Guards file in C:\Program Files\Bethesda Softworks\Oblivion\Data (where "C" where oblivion is downloaded) 2.Check Start Oblivion and click on "Data Files". Chec
This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will n
This mod from Reneer lets corpses decay - from 'normal' to 'zombie' to 'skeleton' to 'sack' then they disappear. This process will usually take two days for each decomposition stage. Though I have tested this mod in several of my own saved games,
This mod from Reneer changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards,
This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will n
This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will n