=================== Description =================== Adds two horses to the Shivering Ilses. A demented black horse and a manic white horse. They can be found just outside the Gates of Madness. =================== Instalation Instructions ====
This is my first mod. It includes the House of Marag, the Mace of Marag, and 4 new NPC's. Start quest in Oak and Crosier Cellar. I always wanted diversity within the orcs. Therefore instead of making a heavy armored orc clan, i made a light armore
This mod works on adding more realism to the game by giving each NPC a unique height. Instructions: Download and place the .esp in your Data folder. I recommend placing this mod at the bottom of your load order. Any criticism/comments are more
======================== INSTALLATION ======================= Put the 'Sign of the Wolf.esp' REMEMBER: YOU MUST DOWNLOAD THE SOTW BSA if you have not. Extract the meshes to Oblivion Readme ================= NOTES ================
Unzip the Sign of the Wolf.bsa into the OblivionData folder. (That is all you have to do!) For more information on Elder Scrolls, visit http://elderscrolls.filefront.com
This adds 2 atmospheric vendors to the streets of the market district. They each have a little stand to sell things from. This is also a first attempt at using AI packages, so they each have little homes to go to (follow them to find out where)and he
This mods adds the ability to become a werewolf in the game. To become a werewolf you must find the Doomstone called the Wolf Stone. You get a power called Hircine's Blessing from it. (The spell only works at night). The spell transforms you into a w
readme-LandDreugh Mount: by Super Llama INSTALL: Simply unpack the file into your Oblivion\Data folder. Folder information is contained in the zip, so don't worry about putting things in the wrong folders. DESCRIPTION: This mod adds a ridable