[quote]Featuring a small building and very small outdoor environment, this map simulates the Stargate Effect, with good new sounds new textures shaders and scripts.[/quote] Does what it says on
[b]Chrissstrahl[/b] brings us another example of Elite Force 2 scripting this time demonstrating how to create a sky box that can attack the the map and harm the player. This particular example
Chrissstrahl is back, and like always, he has not come empty handed; He brings with him, a handy prefab that is sure to spruce [i]map-in-progress[/i]! No outdoor map should be without this useful
As some of you will know, sadly the STVoyager: Conflicts of Interests mod has been cancelled. 7o'nine has decided to release the models that were made, for the mod, to the community. This pack
Due to unfortunate circumstances, the [i]HZM_Project Stargate[/i] is not likely to see the light of day as a finished project, however, Chrissstrahl has sent in [b]prf_Stargate[/b] to us, so that it
The Console you shoud be able to access via one key on you Keybord (NOT IN THE DEMO!!!) there are for different types and languages diff Keys. Windowns German: ^ or ° (Next to 1 above Tab) Windows
This is [b]Chrissstrahl\'s[/b] old version of mp_shuttle, it includes version 1.4 Brushed Shuttle, and, according to the developer, ws his test map for Shuttle scripting; This file also icludes an
This is a handy script for those of you that want to include the automatic open and closing doors in your map(s). This script is very basic, so you may need or want to expand on it. See the
This is a full brushed Shuttle, inside and outside; It's for RPG use or Multiplayer Use as well. The screenshots are indeed impressive, this is definately a job well done, and I agree with the