Well this is a map for the christmas season, it's Christmas City and it's [b]SNOWING[/b], yes thats right, snow! Really gets you in the christmas spirit, especially with the music patch which will be
Renamed from CTF_Crossover. Bunch of new stuff too, check out the readme. [img]http://www.gamingfiles.com/screenshots/4/files_extra/8694thumb.jpg[/img]
This map is BIG. Took me almost half an hour to figure out where things were, and I think I still haven\'t been everywhere. It\'s quite good, and supposedly a lot of people are waiting for this, so
Medium average map. Nothing much about this one. The design is quite plain and the mapper made the error of adding every .shader files of the normal .pk3 to his files. XP textures needed. This
My (Dobberman) 1v1 map which I designed for the Raven Mapping Contest, it didn't win, i didn't think it would anyway. It's very small but that's because it for 1v1 or Tourney. Hope you like it, it's
Ok, here's a pretty pointless map. It quite literally it CTF_VOY2 but it can't be played as capture the flag. I don't see the point but for the sake of having it here, here it is. According to the
A small map by !AAH! Fox. Just the right size for a low grav tourney. A donut shaped central hub surrounded by small platforms with weapons and pickups. Two long ribbed platforms on either side of
This is a quick patch for the HM_Transport map so that users who don't have the EF Expansion Pack can use the map. It contains the models, shaders and textures from the Expansion pack required to
This is a small 1v1 map based on a module being tractored through warp. It features a small arena with a large amount of bush models and only a few weapons. Because of the frequent use of models,