From the Author: [quote]This map was designed as a \"Quick and Dirty\" Map, meaning mathes on it should be fast and messy. No hiding or getting lost. Just fast-paced arena style action... Running,
A fairly decent CTF map by Firestorm=]LoD[=. It has a stream of lava going down the middle of it leading into a bigger pool at the back which has teleporters in the middle which you can jump into to
This map uses AND1 Textures to make a kind of "Underground Temple." This map is BIG, and in some maps that's not a good thing. Unfortunately, that is the case with this map. It's just too darn
This is [TBA]-=Vin='s first map, and like other TBA's before him, it's just excellent. This map reminds you of Ctf_Oldwest, but all they have in common is the textures. There's buildings like
Medium map. A map that recreate one of those lazer enterainment center. Kind of tackball with laser... The map is really average. Some texture are on the XP. More detail and less light entities
Good HUGE map. Remind easily some PadMan map like PadKitchen. Simply 2 computer one behind the other. The too huge map make my computer goes slow on it. Also, the large brush take down detail that
Probably a first map or one of the first map of rs|wolve A plain 2 base facing each other with a strange pylon in the middle. A lot of slim everywhere. Small hallway to go from one to the other
This is a very nice map by Mr. T, and the best thing is: It\'s his first =) The map itself is divided into two bases, borg and federation, but it\'s on the ground as opposed to Deralict. The
This was made by one of the up-and-coming mappers, General Chang. It's a medium map with two bases seperated by a central courtyard. There are no new textures, and most textures aren't used
well...this map is, as the title states, a big box. I think it's more of a maze though. I was playing this map and it took me a while to actually find the enemy flag, and when I got it, i couldnt