Nicely build map, but I would surely not call it final. I found many error on it, like over lapping brush. A lot of shader error happen, mainly lightmap being forgotten. At the elevator, some
This map has a pretty simple layout; each base has two levels, the flag is on the lower level; there are two sniping platforms on either side; there are two walkways leading to the centre from each
This map, just as the name says, takes place in a huge cage. The entire map is low grav and very open. Along the sides of the map are two blue 'pools' which if you jump on, are actually jump pads!
A Delta Station-based map. I like it; I think we'll be seeing this map on CTF servers. What are you waiting for? Click on that screenshot! Does have bot support. 56kers rejoice!
Here\'s another voy map for you ;) Its looks similar for the most part to the others except it has two BIG mountains in the middle, they have a room on top which are only accessible by a
Another voy to add to the collection. Two bases are separated by a tower in the center. The flag is located in the back of the map which is a very open area. There are three trenches that go
Minx is an \'extension\' to CTF Voy1. If you\'ve played Voy1 on a full server (i.e. 16 people) you\'ll know it does get a bit squashy ;) Minx was made to fix just that! It\'s a LOT more open and some
See the readme. Just an updated version of ctf_blastradius2 by Tom Servo. No installation instructions :( but it's not hard. Just put the .pk3 in your /baseef folder. This will replace the old
A small/medium sized map, Observatory still is a nice map! The map does look very visually \"pretty\" (or aesthetically pleasing, whichever you like ;)) A very neat map with two bases facing each