meant to represent a kind of industrial/refinery look. Each base has it\'s own \'outside\' area which consists of platforms and jump pads. The jump pads throw the player through a \'hole\' in a wall to the other side. This is also the only way to get across. The bases aren\'t over complicated and should be easy to navigate. The flag rooms have a large pipe running in the middle and have 2 exits to the lower and upper levels. [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Note:[/b] Please read the readme for an important note about the jump pads.
Shapethingy was originally made for the Raven Forum Shape Contest, hence the name ;) Though, the map was worked on after the end date of the contest and this is what resulted. The overall theme is
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