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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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HL-HEV
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страница:  1
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How Make Your Own Server

Добавил: The DSystem
10 просмотров
Small tutorial that explain how to make your own server. Good explanation. .rtf format. Can be read by MS Word.
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How to Add Bot Support

Добавил: The DSystem
11 просмотров
An updated version of Tuvak_2\'s bot support tutorial. Pakscape is now included. If you don\'t have Microsoft Word, you can use OpenOffice ([url]http://www.openoffice.org[/url]), which is free and
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Force Field and Heal Pad Tutorial

Добавил: The DSystem
10 просмотров
NightShadow shows you how to make a usable force field (i.e. when you use a console a force field pops up), and how to make a healing pad (i.e. when you stand at a certain spot your health increases,
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Bot Team Chat Tutorial

Добавил: The DSystem
16 просмотров
This tutorial teaches you how to give your own bot it\'s very own chat messages! If you don\'t change the messages, pretty much all bots default to one set of chats, but it\'d certainly be a lot
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Button Door and Removable Panel Tutorial

Добавил: The DSystem
15 просмотров
NightShadow adds two more tutorials to some basic RPG map elements. These two concern making doors activated by buttons, and making removable panels (such as in corridors). Unlike last time,
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RPG-X Documentation

Добавил: The DSystem
12 просмотров
Here is the documentation listing most of the RPG-X commands and cvars. It is incomplete however it is mostly there. Some major changes are now chat \"y\" only sends the message to people near
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Elite Force Server Tutorial

Добавил: The DSystem
14 просмотров
A Server Creation Tutorial, to help out anyone having trouble with EF1 servers. It includes an example config file, and a text guide explaining how to place the provided files and how to create a
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q3map2 style lights tutorial

Добавил: The DSystem
14 просмотров
This tutorial deals with q3map2 style lights, which can be used to simulate fake dynamic lighting with light entities as well as light emitting shaders.
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HOM effect prevention

Добавил: The DSystem
13 просмотров
This tutorial will show you how you can prevent the Hall of Mirrors effect to appear even if you forget to texture something or delete a brush by accident as long as the player stays in the area
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Mapping Tutorial parts 1+2

Добавил: The DSystem
14 просмотров
This tutorial is intended for new mappers. It is written like a computer log. Included are: -The English tutorial -The German tutorial -All .map and .bsp files which are created with this tutorial
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страница:  1
Всего материалов:  10