Before I start (I guess it's too late for that), start downloading this file. It's a fun, polished mod that's almost 150MB. So if you start it now, it might be done by the time you've read this and
This is part 2 of [file="101689"]vjeko1701's Icon Pack[/file]. This icon pack is mostly made of us pirate type units and bounty hunters. This would be a great pack to use with a Hutt faction
This newest update makes changes that is taking this from a mini-mod to a conversion mod. I like it. Now you can build both Rebel and Imperial ships on certain planets. You can also recruit
I still think this is a great idea. Even more so now. This really helps improve both the realism and strategy of the game. This is going in my standard data folders and I hope to see it in some
In the endless pursuit of perfection Lord_of_Orangutangs has given us a better Mix of Consortiums just a day after his initial release. I like the new squad additions. Looking forward to
I seem to remember the forums talking about this several months back. I thought it was a great idea and am excited that someone finally made it happen. This really helps improve both the realism and
What a great idea this is. It's almost like having a commando squad that's capable of several tasks. Of course, in a game like this you just end up with a group that's barely OK at everything. That
The author's description says it all. [quote] This is icon pack of various units I've seen in various mods plus big icons of ingame ships that didn't have one. [/quote] Hopefully we'll see these
It's here. Starship Troopers fans should be squealing with joy right now, because we finally get a chance to play a mod for Forces of Corruption that turns it into the war between the humans and the
I don't know how or why the *cough* Zann Consortium *cough* would have B-Wings. Either way, this mod does what the author says it does. [quote] It has new turbolaser hardpoints and a hanger for