Corporate Addon Mod v1.6 is a mod for Forces of Corruption (not Empire at War) by Wizardington. As indicated by the title, this mod is an addon mod, so it just adds new ships to the different
Return of the Clones v4.3 Fight as the evil Galactic Empire, the corrupt Zann Consortium, or the heroic Galactic Republic! In an alternate timeline, the Galactic Republic has been re-formed
Corporate Addon Mod v1.6 is a mod for Forces of Corruption (not Empire at War) by Wizardington. As indicated by the title, this mod is an addon mod, so it just adds new ships to the different
Jesus7Freak's SSD MiniMod is a mod for Forces of Corruption. This mod adds the various Super Star Destroyers and ships found in Lord-X's SSD model pack. This includes the Viscount-class Star
Galaxy at War is a realism mod for Empire at War only, by FighterpilotX. Whilst making no changes model or texture wise, this mod changes several things in the gameplay. The action is faster
Power of the Empire is a mod for Forces of Corruption (not standard Empire at War) by Wargtv. Overall, there isn't much to say about this mod. The mod makes some simple changes to the space units:
Halo Spartan Addon is a mod for Forces of Corruption (not standard Empire at War) by 1upD. This mod is quite simple, it adds the iconic Spartans from Halo into Forces of Corruption by reskinning
Phoenix Rising v1.1 is the next release in the highly anticipated mod for Forces of Corruption. It completely reworks parts of the game, adds new units, and rebalances the gameplay in order to create
[b]Star Wars Empire at war - No Unit Limit[/b] is exactly what the title suggests. The mod removes all population amounts on both ground and space units allowing for unlimited army sizes, which
The [b]Advanced Underworld Structures[/b] mod alters all Zann Consortium building by increasing their garrison force, adding a healing aura around the structure as well as a few other