Hey guys its smartone again. I have fixed the Lucrehulk so that its hangar is attached to the proper bone. I have also given it two ion cannons to replace the two front laser cannons.
The only change in this mod is in skirmish, simple but intriguing - I've changed it so that at level 1 space station, you can build level 5 ships and upgrades, at level 2 you can build level 4 ships
My third mod already it seems like it was just yesterday that I submitted my first mod... anyway guess what my third mod does.... thats right it makes everything cost 1 credits and take 1 second to
Hey its not 1 credit and 1 second this time, amazing isn't it?? Anyway it had 4 laser cannons and is a frigate class ship. You know I found out something...this doesn't work if you don't download
This is just a patch so you still need to download the beta 1.0 and the beta 1.1 patch, just replace the original files with the xmls included. Changes in this version: Added imperial Nebulon-B
This is just a patch so you still need to download the beta 1.0, just replace the original files with the xmls included. Changes in this version: Prices! The prices of most space units have
There are a number of changes in this beta release, for example the load outs of ships are now what i believe to be close to the movies, i've added a few new ships, changed speeds, added hard points,
This mod basicly takes Rogue_Cruiser's Acclamator II mod and changes it to what the Acclamator II-Class should be like. I have read the comments that people leave about this mod, so I improved it
This is my first mod I've submitted to this site. It's a fairly simple mod, which adds six new missile types to the game. These missiles have some very cool effects you may recognise. The readme will