Star Wars: Empire at War mod This mod can be used with the Empire at War mod manager, or place the \'DATA\\\' files in EAW game. First, thanks to Keeper_of_faith@gmx.de, the guy who edit
This Mod Makes Gameplay as Realistic as possible to the books and films. Changes: Beta 1 Space: -All fighter squadrons now have 12 fighters -Fighters carry appropriate secondary
Space only mod Created by sonic0 This is a mini mod, that removes all land battles from the game., I dont think you can use it in campaign mode, i havnt tried though. It does work for Galactic
[NEW UNITS IN V3] Empire * TIE Interceptor - advanced Imperial fighter, can be spawned by SSD, ISD and level 4/5 space station * Storm Commandos - elite Imperial troopers equipped with sniper
SSD Improved And Balanced Mod V3.1 Requirements: - Official 1.04 Patch. Developer: JZ-515 To Install: ----------- - First Off, Delete V1, V1.1 And V2 Of This Mod. - Run The
A Galaxy divided V2.1 Created by Sonic0 This Mod is completley uncannon it just makes the gameplay awsome, especially space, i\'ll realese a land focused one later. Changes in
Creator: Keeper_of_faith@gmx.de 07/01/2006 ATTENTION: This is NOT a MOD, but for modders to incorporate into their MODS. If you are not familiar with modding EaW, this MOD is nothing for you
This is not a MOD by itself, but the ARC-170 Starfighter model for us within other MODs. The Mesh is taken from EvilleJedi\'s Star Wars model pack, optimized, texture customized for us in EAW and
Titan Heavy Cruiser v. 1.0 Model Converted from Warlords Mod for HW2 Model Conversion : Black Knight Xml,Icons, Text and test : The Sith Lord. This small mod, adds the Titan Heavy