Thirteen miles from Sector 13, an factory complex by the shore lies abandoned. Several decades ago it was producing steel parts for the Combine, but a series of strange events forced its closure. Rumours of freak accidents and ghosts still circulate.
Seven spawn points, you pick up your weapon, the floor slides open & into the arena you go and fight for your life. Quick movements will help you stay alive but dont be forced towards the spike filled pit.
In each warehouse there are entity spawners. To activate the entity spawners, press the USE key, and a block should appear. There is a limit of 70 on each spawner to limit spamming. Each team also has a supply trench, which contains ammo crates and h