Oceanic: HL deathmatch by [Kasperg] YUGO 2006 Extract the bsp file into your valve/maps folder The map takes place in an aquarium facility, home to different species of sea animals. It has a pretty big size and is better suited for long range
Snark -------------------- Model: Sproily UVW: Sproily Texture: Sproily Compiling and edits: Minuit (VERY MANY THANKS TO YOU, PAL!) Install ------------------ Take the View model (V_) from one of the folders which suits you the best, if
Having monsters be able to attack breakable objects will mean level designers can have new gameplay options. For instance, imagine hordes of zombies trying to break down walls to get to the players. Or players may have to defend an important object f