Fixed bugs - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2
This is a Half-Life Modification, this will not work with Half-Life 2, nor it will work on the WON version of Half-Life. Steam is required! 18-2-2007 :: Change log - Class images in scouter stats for all classes - New Steam background image -
New features: - Enabled Android 18's dead and pain sounds - Old style vgui images for ginyu force and a18 - Steam menu icon+team name - Attack select sprites for purple ball and body change - Added sounds for kiblob explosion and ps pump Bu
New features - You respawn as your old class when you die while bodychanged - Now spawning 'frog-inside-ginyus-body' when bodychange fails - The frog can (wall)jump (again?) now - Can't switch with the buddy while being a frog now Bug fixes
New features: - Stamina system for buddies - Now taking buddy pl into account when calculating server averages for dmg averaging etc - Frogs/Ginyus now disappear 20 seconds after the old ginyu 'unfrogs' (dies/disconnects/swaps with frog-in-ginyu)
- Fixed "Ginyu bodyswap attack afterimage does not follow player" bug - Fixed "If you change body while having a buddy on and you type kill the game crashes" bug - Fixed "Being able to see the person through onscreen radar when being blind" bug
New features - Updated buddy movement control - Updated buddy attack control - Android 18 ball - Split on destructodisc - Beambox semi-auto-aim for beams on other beams - Bots can now use renzoku, purpleball, makosen, namek style deathball and
New features - Vaporizing smaller attacks now makes a beam weaker - If you have a buddy and you die, you now change into that buddy - PS swatting Bug fixes - Fixed potential crash bug for destructodisc leaving the map - Fixed potential cras