This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the zip in a .txt file. Like the mod, this fgd is still a beta, so it may be a little rough around the
After a long damn time, RE:CB Beta 2 is released - Currently, it is NOT compatible with Vista. A patch will be coming soon, possibly in a matter of hours, to resolve this. In the mean time, enjoy the mod! Why doesn't it work in Vista? Simple. OpenGL
Christopher McCaleb's personal handgun, passed down to him by his father from his time in 'Nam. A trophy from a fallen North Korean fighter. You'll use this if you choose to play with him. Model and skin by Millenia, animations by Minuit.
A short, humorous video showcasing the new Beta of Resident Evil : Cold Blood. Features new weapons, updated monster skins and animations and new graphical effects, among other things.
Still not finished.... but it's getting really close. There are still a few glitchy spots in the map where lag is an issue, but I'm working on it. Anyway, enjoy!
As long as I can work out all the glitches, not a whole lot will change in this room. Zombies do spawn in on a delay, you did hear a zombie dog barking…. It will kill you if you don’t pay attention. =p The power going out when I activated the con
And the game is released. The team would like to say a great big "thank you" to everyone who has supported us throughout the development, and especially to the last minute people who were bearing with us when the upload was delayed by 20 minutes. No