Version 1.0 is the final big update to the mod, here's the changelog: -Improved netcode (client side weapon effects) -Improved HUD (status HUD, cloning HUD, notices) -Improved map briefings -Updated maps: si_deep (Chaos), si_depot (Chaos) -Add
Version 1.0 is the final big update to the mod, here's the changelog: -Improved netcode (client side weapon effects) -Improved HUD (status HUD, cloning HUD, notices) -Improved map briefings -Updated maps: si_deep (Chaos), si_depot (Chaos) -Add
Changelog: Fixed a server crash that could happen when performing a "startmatch" command Fixed dead scientists respawning after a "startmatch" command Fixed players not being able to plant as many tripmines as they should after a "startmatch"