Once in a while, there comes a great mapper. I think the author of this map may be heading to that title ;) This is The Sanctuary, a sort of Japanese type building, set in the middle of a nice
The first thing I noticed when I started this map up was that it had been compiled using the full bright compile, and it’s very bright :( Hmmm well, I don’t know whether this is a first map or
This is one of those maps that almost was. I must just be really picky or something. Maybe I\'m spoiled by all of the really great maps I\'ve seen. All I know is that this is not a map I\'d want to
Well, personally I like this map, I think that is pretty well built, it has excellent gameplay and some cool features, like the ability to turn the splash damage from rockets and other explosive
Hmmmm. I\'m not sure what to think of this map. The concept is good, but the execution is meh. The missing texture is a big disappointment because, well, there seems to only be one texture here
What a nice idea for a map! The map is a set of floating islands, one main island with a couple of minor ones around the edge. It's like playing a JA version of Castles in the Sky. The skybox is
Okay, just about everyone here agrees that Sith-J-Cull is a great mapper. He\'s also innovative. It\'s nice to see that people are still coming up with original ideas. This is a map that serves as an
Remember when I said in some review of some kind that I wanted James to give me a tour of Jurancor Park before I'd review it? Well, I finally got my tour. 'Cause frankly, I never would've pressed the
This is a somewhat ripped version of the Bespin duel level by Raven. It incldues the basic structure of the original elvel, but expands into a small and rather pointless corridor through an opening
This is a very small duel map set in some kind of church-themed room, with a large dome in the ceiling, a few pillars and a book on a stand. Nothing exciting, but the music used works impressively