[quote]Now then, today we look at a Legend of Zelda map. Apparently it\'s a vision of the Tri-force that was seen in the Princess of the Twilight assortment game. Unfortunately, Link dreams without
Making a map to teach mapping students is a nice thing to do. In fact, it\'d be great... if this map was an accurate representation of what an intermediate map should be. I\'m not saying it\'s bad,
AHEM =_= behold, for the Baggiepanted man hath initiated version 2 of Lugor City. Simply put, as there are few additions, I shall equip the previous review =_=. [quote]Behold, for now there is
I hope the author doesn\'t mind that I corrected his spelling in the title. A hanger is something you hang clothes on, after all. This, a [b]hangar[/b], is where you store planes/starfighters. As you
Ok so here we have a Shuttle prefab made by AndacondA for his upcoming map. He\'s decided to release it public and i don\'t see why not :). Basically what we have is a Shuttle on a platform.
Huzzah =_= a new map! This is the author\'s first [i]finished[/i] map, which obviously implies that he\'s had a bit of practice. Suffice to say, it\'s not bad. The map\'s entirety is set in a
Behold, for now there is what I would call: \"An RP map for Lugormod enthusiasts\" This map was intended for lugormod, a mod with which I\'m sure at least an okay portion of the community is
*storms into his throne room* Now then, today we look at a Legend of Zelda map. Apparently it's a vision of the Tri-force that was seen in the Princess of the Twilight assortment game.
I don\'t really think there\'s anything in the map itself to really talk about. It\'s all dead basic architecture, mostly blocks with the occasional clipping. Texturing looks like the crossover of a
So how many of you have played the game Jedi Power Battles? I have some very fond memories of playing with people who couldn\'t handle jumping onto the conveyor belt and wasted all our lives in a