I only have a few issues with this map, after which I think I\'ll get out of the way at the start, and then you can all go and download it! :D Primarily, for a duel map, the framerate is rather bad,
Well, I have to say that 'complex' is not the word I'd have chosen to describe this map. It's more like a house with a great big garden. Now, I want to point out that the score I gave this map
I was sincerely worried about this map when the author sent me pictures that showed missing textures. Fortunately there don't seem to be any, though the fact that he would even [i]send[/i] them makes
This is a really, really small map, consisting of only one corridor on an Imperial ship. That\'s pretty easy to notice if you look out of the windows - you can see 3 TIEs on each side. However, they
Well here we have a small duel map called Duel of Training. This is quite a nice little map that reminds me of the training area in the Yavin Temple map on JK2 single player. They always reminded me
The first thing I really noticed about this file was the bit of the readme which said: "Construction time - 5 hours." And it shows. How the author thought this map should have been released after
This level kinda reminded me of the Doom3 environment, not necessairily due to exceptional brushwork, but more because of the layout and texture set. I can't put my finger on it, but I do draw a link
Well, here we have a small, but nice duel map made by Falgard. Graphically this map is very nice, the use of the red light texture and red lighting and the stone texture go together very nicely.
Well here we have a small duel map, where everything but the floor is breakable! Yes that includes the walls and dueling pad outside, and even the ceiling! Only the main floor you can’t break. I
This is certainly an interesting map. It\'s very small, but definitely shows a lot of promise. I especially like the setup of the tomb - the crystals on the walls (and the metal crystal pillar