The sequal to Power of the Elves mod (duh), changes it to ROTWK Same changes, with some new ones: Elves *cough*op*cough* All units have a bit more health then before Noldor Warriors: 2500 health, 300 damage Lindon and Imladirs warriors can now be
This is a German mod for The Battle for Middle Earth 2: The Rise of the Witchking. It adds Numenor in a new faction! Here is the changelist of the 1.1 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towergu
This is a German mod for The Battle for Middle Earth 2: The Rise of the Witchking. It adds Numenor in a new faction! Here is the changelist of the 1.1 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towergu
This is base on [Jedi]sniper's map but its got a few scripts in it. You gotta kill all the creeps to level your hero up and then you will get King Arveleg. His lightening sword is really the Palantir so don't use it near your units!
I am the origionator of tower wars on World of Warcraft and the idea came around to Middle Earth some how, so I made my own version. 15 waves, each more challenging the the next. Tested myself and as glitch free as I could make it (91% chance you won
Here are the changes for use with ROTWK expansion: - Added Angmar fortress in place of Dol Goldur. - Added Angmar powers in place of a couple other powers in the Spellbooks - You will not be able to build Angmar fortresses as with all other