Hello here the copy of my txt file who explain everything , thank you, Ralf ------------------------------------- RAF MOD FOR BATTLE OF MIDDLE EARTH II , RISE OF THE WITCH KING 2.0 By Ralf Solo , 04 december 2006 but first an annoucemen
This is Annuminas, it was the capital of Arnor before the war of the last alliance. It's a 3 vs 1 map with no gollum. The AI works and defender gets Isildur at the beginning.
Changes for all factions: Dwarven unit changes: Men of Dale damage reduced Axe thrower damage reduced significantly Axe thrower price increased Gaurdian price change back to BFME2(250) Phalanx damage reduced Battlewagon Buildcost changed
This is a german mod for Rotwk the web adress is http://www.the-battle-for-numenor.de.vu or http://www.the-battle-for-numenor.tk It makes Numenor playable Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Tower
This mod allows you to play as Arnor. EA had half made the arnor faction, i am just letting you play as them. They arnt a very complete and functioning faction but they are still fun to play around with. The heroes are- Damrod Arvedui Arv