This map is set on a decolite moonbase in the gamma quadrant and is a fun experiment with light and texture. I lowered the gravity to make it feel like space. Happy moonraking.
====================================================== Date: January 31st 2005 Game: Quake III Arena ====================================================== Title: Place without sense File: q3map-moses_dm10.pk3 Map Name: moses_dm10.bsp
- Release Information - ----------------------- Date : 11 June 2006 Notes :- This map is intended for use with CPMA (www.promode.org). To encourage players to get and play the CPMA mod, some textures have not been inc
A small space map from Nunuk. Tech style. A level done in a week, consider it a speed map. Sparth has been done mainly with the concepts of the geometry challenge in mind, but it's also a tribute to homeworld (the game), and chris foss, that famous i
This is my entry for the Geometry Competition held over at Nunuk's site. The map is made from 5 base textures (from the competition texture pack) plus 2 light fixtures. I have created 5 additional shaders using the existing textures within the map pa