This is the first map for Quake 3... well any game really, that I'm actually seeing through to the end. I know, it's amazing. SM actually finishing something he starts. Anyways! I'm posting this up here for the following feedback: - Health/
Some islands in the sea, for play with Rocketlauncher only. Design & gameplay taken from 13stone (Floating Stonefaces). Layout taken from 13void (Dark Void).
A cell-shaded style recreation of the Simpsons' town Springfield. After releasing springfield_pb for Enemy Territory, I worked very little on the map. It became just too big and I couldn't handle it anymore. So I decided to give up mapping. Now, 2
A small low-gravity rocket style deathmatch map. It includes a unique accessory I added called "Rocket Launch". After stepping into the map's teleporter, a countdown starts and then... "Boom!" Rockets fly through the air from every direction. After t
Highly detailed areas combined with an original layout make up that which is the Station 52. Gone through so many changes since its first incarnation that only one section of the original layout remains. Fast-paced action is what Station 52 is all ab