It's a FFA ~4 players, also a TDM, with specific Quad on it, bots works, but they doesn't understand the complexity of the map, so they are more for fragging fun in ~5 min kinda.
This is my second real attempt at a map for Quake 3. I'm well aware that it doesn't look like much, but I wasn't exactly going for anything visually pleasing, like my previous map. This is an attempt at better gameplay, with more vertical action, rat
90% of the textures are new ones and made by myself, you can find the pack in the textures section of this forum. Only 2 rooms in this map, with large spaces. Bot file is include. Maybe there are still some bugs but i don't have time and motiv