That's a fun map :) created to be played in Quake 3 Arena. There aren't copyrights on it but if you want decompile it to create a "pro" version I prefere you'll ask me before :S I've created this map in honor of Quint (the best Italian mapper) Closi
That's a fun map :) created to be played in Quake 3 Arena. There aren't copyrights on it but if you want decompile it to create a "pro" version I prefer you'll ask me before :S The objective of the map is to let the player move continuosly in
Readme Void 744 Quake 3 map by Dave 'Kali' Hymers http://www.edge-zero.com Build time 3000+ seconds q3map -vis -fast -light -extra Athlon 1.6 Mapping/Modeling/Texturing time - around 2 weeks 3dsmax 5, GtkRadient 1.1.1. Suitable for b
Some of you are probably thinking that the fusion of q3dm17 and q3tourney6 would be totally the Bride of Frankenstein, but this has been generally well done. The only thing that needed rejigging was the jump you make to the quad damage in q3dm17 (alt
**************************************************************** title : Platform M26, Hibernia, North Atlantic version : 2.1 release date : Mar 2005 filename : hibernia.bsp author : gloogun email addre
title: The Quad Yard file: dayta_dm17++.pk3 author: Dayta email address: D**Email** URL: http://quad8.com description: Small DM map, good for 1on1's for people who like dm