The whole idea is to have a game really fast, where movements can make the decision in a fight, and not only aiming. Where controlling a specific zone is really important, with precious items. A game
These are my first maps, I learned a lot creating these maps, and I think they are quite good for training aim and combat tactics (instant gib, rocketarena). Instant gib recommended, but also DM is
This is a little teaserclip for my work in progress map DM_Honor for Quake 4. It will be a Tournament inspired Multiplayermap. Release will be early 2006.
he time has come for our first proper, real, post-SDK beta release. Before I talk about what features we’ve got, what features we are working on and what we plan to do in the future, I’d first like
This map isn\'t intended to be my magnum opus, the best TDM map I can do. That would take too long. It seems to me that Quake4 is in dire need of more TDM maps as soon as possible. Hence this map,
Remember those excessive mods? Well this is a a better version of the current excessive mods. This mod keeps things balanced with lots of weapons. This mod will work of multiplayer and single player.