After 8 years, here's a new released of the BSP Quake Editor. I've added many features that I've always wanted in BSP, such as cleaner 3D rendering, mouselook, handling of the mousewheel and drag-navigation in 2D windows.
This release fixes a lot of bugs and adds some new features, especially shading and translucency to GL, models rendered in GL, and configurable keyboard layout. Some important bug fixes include the handling of surface flags in the surface window and