Readme File: The map is more or less a prequel to fuel dump story wise, but game play is pretty much like Oasis during winter with ridable tugs. The allies start out by having to capture the train station where the axis spawn, they can destroy th
Duel Site is a small valley, with 2 cottages and a destroyed concrete building between them. The cottages are team spawnpoints. The map has been designed for duel (1vs1) but it can be used just to fool around with even 3vs3.
August 1943. The allied troops have found a secret Axis Base. It seems that some prototypes of V2 are inside this base. The task of today is to penetrate into the base, steal the secret architect's plans of the V2. In addition the V2 Control must be
Sage and me got a working, and nice looking, playable, explodable, train-ridable, version of the map "Quotidian", You can try it on my test server here: 78.47.129.218:27980 or avoc.eft-clan.com:27980 The map is more or less a prequel to fueldum
Stronghold_b1 (not sure on title but works for now) This map has evolved from various sub projects of mine. Basic flag cap for SP and ease of blowing both front and back doors (dyno.) once blown the SP is secured. Next task is to go and grab the
This is a fun map for panzerwar. The gravity is set to 200 that you can go everywhere. Almost all the platforms are moving so it really looks like space. At the bottom of the map is a jump platform that launches you back. It's pure for fun so have so
• new player class - Jaffa • separate rank system – rank 0 - Jaffa Adept ® lame jaffa with almost nothing – rank 1 - Jaffa ® regeneration like a medic has got ® rusty helmet – rank 2 - Jaffa Warrior ® using weapons costs less ®
Ennepe Dam This map has been something I have been working on for quite a while. Originally I planned to release the map after I was sure it was close to perfect. This is pretty far from perfect. Real life, data loss, and a lack of experience