S_ref_wat was to begin with a projectname but as all good names were already taken I decided to go with s_ref_wat. :F (prrr.) The mapproject S_Ref_Wat (Projectname) was started in the first quarter of 2006. The first version were released th
=============================================== OBJECTIVES =============================================== ----------Axis Objectives---------- Prevent the Allies from escorting the tank over the bridge. Prevent the Allies from destroying the m
Doverbridge by eddie@818clan.com ( plus smidgen of help from caf :) website : www.818clan.com visit forum and let us know what you think of the map. Title : Doverbridge Filename : doverbridge_final.pk3 Release date : 06-04-2006 Gametypes : O
Allies : Destroy main door Destroy side door Construct the command post Destroy depot door 1 et 2 Destroy the gun control Axis : Defend at all cost ! Beta 3 change is : -house for allies seconde spawn - mg 42 on the alli
hi ! I'm a jung french mapper and i have work this map on 8 day ! ps : i'm very noob i'n english sorry my web site is www.axs.sup.fr Objectif : Allies : Destroy main door Destroy side door Construct the command post
Objectives: ----------Axis Objectives---------- Prevent the Allies from escorting the tank over the bridge. Prevent the Allies from destroying the main entrance. Defend the bridge. Defend the side entrance. Defend the generator. Defend
Like the title says, pong, it's all about getting that bounchy square to go into your enemies defences. But first you have to blow them up, and whilst doing so make sure you keep yours up. This is a splash and gut map, with a very small open play
Hey guys, Heres my first map, designed for 2vs2 with a simple objective. If you got some feedbacks for me then that would be fine. Atm there are some rooms that havent really much furniture in, cause i dunno what to put in there, so if you pl