tactical approach to the game. Gunfights are harder now which require you to think and scout ahead. Weapons and ammo are more effective, especially shotguns. All these changes were made keeping balance im mind rather than realism and stay close to GSC ideas, in other words, none of these changes are that drastic so as to break game balance. [b]Be warned, this mod makes the game a little harder but not impossible. Best played on Veteren difficulty.[/b]
The main aim of this mod is to reintroduce the survival feel that was missing by making enemy and mutant activities less predictible, ammo and supplies more scarce and to introduce the need for a
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