The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not
Changed the map colours to black and white and added a bluish tint. Also changed some of the map icons to greenish so they would be more visible with the background.
My version is simply to breath new life into S.O.C. by giving it a similar look to the weapon positions in Clear Sky. These new settings do provide more viewing of the weapon and addons as well as
This little modification removes the barbwired fences, some steel fences, and invisible (fake obj) walls around levels, so you can go anywhere you want on the actual map without restrictions. It is
Hey stalkers ... this my set of lights - red, white & blue plus the default, mine have been tweaked a bit... and now it is simple to use the different colors stalker only uses one file for the
This is my second version of my edit, for OL2.2 + Arsenal. This time every gun is different.And the AKs are more accurate then in my previos edit. So there is more variety in the game Also the
THIS IS THE SoC VERSION OF MY FLASHLIGHT PACK tweaked for Shadow of Chernobyl SureFire -- intense bright beam .. shoulder mount Tac Light -- blue beam with red tinge (you guys call it