localizated at Yantar. Ecologs Had Renamed to Clear Sky.Merc will attack Clear Sky Faction at Random Time. Clear Sky Menbers only apear after the task of shut down the "Brainlab" of Yantar. Change Log of 2.1: - Added Dark Nights - Fixed Stalkers doesn't Envade Anomalys - Now They Envade and will not Loot Bodies in Anomalys - Fixed Weapons - Now you can attach silincers , granade lunchers (M06 Granade Luncher for NATO and the other granade lunchers for another Rifles) - Added Bleed to NPC - Added Repair Mod - Improved NPC Travel - You can meet any NPC and it causes some fights in Certain Levels ------------------------------------------------------------------------------------ Discussion Threads: Use this Threads if you founded any bug or for give feed back: GSC Forum: http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16 FileFront Forum: http://forums.filefront.com/s-t-l-k-e-r-soc-modding-editing/379509-clear-ssky-faction-mod-xratx-2-0-shoc.html
CLEAR SKY FACTION MOD By xRatx 2.1 ------------------------------------------------------------------------------------ This mod is a reply of Clear Sky Faction of S:CS . Clear Sky Faction is
- File Name:
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